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The Rexburg Straw Maze & Haunted Forest

Rexburg, ID · Seasonal
SeasonalHaunted HouseHaunted Forest

The Rexburg Straw Maze & Haunted Forest is a seasonal haunted attraction in Rexburg, ID. Directory listing: 4.4★ from 525 ratings. Phone: +1 208-656-4449. Official website: strawmaze.com.

Homepage snapshot of The Rexburg Straw Maze & Haunted Forest
Address2000 W 7600 S, Rexburg, ID 83440, United States
Rating4.4★ aggregate · 525 ratings (directory ingest)

About

The Rexburg Straw Maze & Haunted Forest is listed as a seasonal in Rexburg, ID. Details are limited in the current dataset; check the official website when available.

What to expect (from guest feedback)

Based on 500 reviews we analyzed (Google listing total 525); highlighting last-season themes (27 recent / 300 older). Source mix: google 327. Synthesized from reviews — not republished Google or other platform text.

Recent-season takeaway

From the last haunt season through now (27 of 500 analyzed reviews), last-season praise still clusters around return tradition / recommend and worth the ticket. Recent friction themes lean toward price / value complaints and not scary enough. Counts are theme mentions we classified — not republished guest wording.

Overall pattern

Across the full sample, guests most often celebrate return tradition / recommend, scare quality & intensity, worth the ticket. The most common complaint clusters are price / value complaints, not scary enough, waits & lines. Use the tips below for planning; scoreboard bars remain secondary sort signals.

People loved

Return tradition / recommend often · 42 mentions recent 6 / older 36

Repeat visits and strong recommend language are common — many treat it as a yearly Atlanta-area ritual.

  • Yearly return habit (26) — Many locals describe an every-year return habit.
  • Best-in-area reputation (5) — Best-haunt / favorite-haunt framing is common among high-rating guests.

sources: google:42

Scare quality & intensity sometimes · 23 mentions recent 3 / older 20

Many guests describe the scares as intense and effective, not just mild decoration.

  • Named creature tropes (clowns, zombies, etc.) (7) — Classic creature tropes (clowns, zombies, and similar) get specific shout-outs inside the houses.
  • Jump-scare style (5) — Jump-scare style is a specific craft debate — loved when timed well, criticized when overused.

sources: google:23

Worth the ticket sometimes · 22 mentions recent 4 / older 18

A solid share of reviewers say the night feels worth the ticket when both houses and midway are factored in.

  • Speed / VIP pass upsell (2) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.

sources: google:22

Family / kids fit (positive) occasionally · 12 mentions recent 0 / older 12

Some families report an enjoyable night together, though intensity varies by age and house.

  • Kids & age fit (69) — Age fit for kids is debated — some families enjoy it; others say leave younger kids home.

sources: google:12

Actors & performances rarely · 4 mentions recent 2 / older 2

Guests frequently praise energetic scare actors who stay in character and sell the scenes.

  • Named creature tropes (clowns, zombies, etc.) (7) — Classic creature tropes (clowns, zombies, and similar) get specific shout-outs inside the houses.
  • Makeup, costumes & creature design (5) — Creature makeup and costumes are a frequent specific praise point.

sources: google:4

Common complaints

Price / value complaints occasionally · 9 mentions recent 2 / older 7

Some guests feel ticket or add-on pricing outpaces what they got, especially after long waits.

  • Speed / VIP pass upsell (2) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.

sources: google:9

Not scary enough rarely · 4 mentions recent 1 / older 3

A minority say the scare payoff felt mild or jump-scare heavy relative to hype and price.

  • Jump-scare style (5) — Jump-scare style is a specific craft debate — loved when timed well, criticized when overused.

sources: google:4

Waits & lines rarely · 2 mentions recent 1 / older 1

Long queues — especially peak weekend nights — are the most common friction theme.

  • Weekend vs weekday crowds (8) — Friday/Saturday crowds and waits are contrasted with quieter weeknights in planning advice.
  • Speed / VIP pass upsell (2) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.

sources: google:2

Parking & ops friction rarely · 2 mentions recent 0 / older 2

Parking logistics and occasional ops/customer-service snags show up in lower-rated nights.

  • Ticket support / wrong-night issues (5) — Wrong-date tickets and refund/support friction appear in a small set of complaints.
  • Off-site / lot parking logistics (3) — Parking across the street / nearby lots is a recurring logistics note — usually free but can confuse first-timers.

sources: google:2

Tickets, timing & add-ons rarely · 2 mentions recent 0 / older 2

Wrong-night tickets, refund friction, and feeling pushed into speed/VIP passes are the main add-on complaints.

  • Ticket support / wrong-night issues (5) — Wrong-date tickets and refund/support friction appear in a small set of complaints.
  • Speed / VIP pass upsell (2) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.

sources: google:2

Specific things guests keep mentioning
  • Kids & age fit (69 · often) — Age fit for kids is debated — some families enjoy it; others say leave younger kids home.
  • Yearly return habit (26 · sometimes) — Many locals describe an every-year return habit.
  • Weekend vs weekday crowds (8 · occasionally) — Friday/Saturday crowds and waits are contrasted with quieter weeknights in planning advice.
  • Named creature tropes (clowns, zombies, etc.) (7 · occasionally) — Classic creature tropes (clowns, zombies, and similar) get specific shout-outs inside the houses.
  • Makeup, costumes & creature design (5 · occasionally) — Creature makeup and costumes are a frequent specific praise point.
  • Touch / no-touch expectations (5 · occasionally) — Touch expectations matter to some guests; official posture is no deliberate actor touch.
  • Best-in-area reputation (5 · occasionally) — Best-haunt / favorite-haunt framing is common among high-rating guests.
  • Ticket support / wrong-night issues (5 · occasionally) — Wrong-date tickets and refund/support friction appear in a small set of complaints.

Tips from guest patterns

Actionable planning notes supported by multiple mentions. Confidence is mention-volume only — not a guarantee.

  • Check the minimum age and your kids' scare tolerance — family fit feedback splits by age. medium confidence · 33 supporting mentions
  • Prefer weeknights over Friday/Saturday if you want shorter lines. emerging confidence · 5 supporting mentions
  • Expect a no-deliberate-touch actor policy; still set group expectations if anyone is contact-sensitive. emerging confidence · 5 supporting mentions
  • Double-check ticket date/night before you go — wrong-night purchases show up in support complaints. emerging confidence · 4 supporting mentions
Scoreboard (sortable signals)

HH-derived aspect scores for compare & sort. Subjective bars are 1–5; family/return show yes-rate %. Higher wait score = shorter wait.

Worth it
2.9
Scare intensity
4.5
Scare quality
4.3
Kids / family fit
94%
Wait length
2.5
Sets & effects
4.0
Actors
3.9
Experience length
4.2
Ops & parking
5.0
Immersion / atmosphere
2.0
Would return / recommend
89%

Tags

Haunted House, Haunted Forest

Related

Sources

  • Serper Google Maps (serper:placeId:ChIJXR5-YjVyVFMRKiA_05YlHLI) · 2026-09-06
  • HH What-to-expect clusters + tips · 500 reviews analyzed · as of 2026-09-11 (synthesized; no platform review text republished)
  • Directory last verified: 2026-09-06

Page built 2026-09-20 16:35 UTC. Homepage JPEG: ApiFlash capture when available. NAP from directory ingest. No verbatim Google review text. Last verified: 2026-09-06.