Home / Maryland / Field of Screams Maryland

Field of Screams Maryland

Olney, MD · Seasonal
SeasonalHaunted House

Field of Screams Maryland is a seasonal haunted attraction in Olney, MD. Directory listing: 4.0★ from 1,556 ratings. Phone: (888) 720-1112. Official website: screams.org.

Homepage snapshot of Field of Screams Maryland
Address4501 Olney Laytonsville Rd, Olney, MD 20832
Season 2026Sept
Rating4.0★ aggregate · 1,556 ratings (directory ingest)

About

Field of Screams Maryland has designed terrifying haunted houses and trails for everyone to enjoy. Learn more about all of our haunts.— Official site, screams.org

Tickets & hours

  • Season: Sept
  • Notes From Pages: [{'text': '• Online Ticket Purchases ONLY.', 'source': 'https://screams.org/'}, {'text': 'No Onsite Purchases other than Carnival Games Tickets.', 'source': 'https://screams.org/'}, {'text': '• Your entire Field of Screams Maryland experience will be touchless meaning electronic tickets ONLY.', 'source': 'https://screams.org/'}, {'text': '• When you buy a ticket this year, you will be purchasing a ticket for two FOS events- the new SUPER Screams Haunted Trail AND the Slaughter Factory Haunted House.', 'source': 'https://screams.org/'}, {'text': 'The one ticket you purchase is called the “Screams Pass” and will be our only offering and will include both our new Super Trail (Trail of Terror and Haunted Trail COMBINED) and the incredible Slaughter Factory Haunted House.', 'source': 'https://screams.org/'}, {'text': '• When you arrive at the FOS, each customer will need to show proof that a ticket has been purchased.', 'source': 'https://screams.org/'}]
  • Source: https://screams.org/

What to expect (from guest feedback)

Based on 500 reviews we analyzed (Google listing total 1,556); highlighting last-season themes (4 recent / 496 older). Source mix: google 500. Synthesized from reviews — not republished Google or other platform text.

Recent-season takeaway

From the last haunt season through now (4 of 500 analyzed reviews), last-season praise still clusters around scare quality & intensity and actors & performances. Recent friction themes lean toward price / value complaints and waits & lines. Counts are theme mentions we classified — not republished guest wording.

Overall pattern

Across the full sample, guests most often celebrate return tradition / recommend, worth the ticket, scare quality & intensity. The most common complaint clusters are price / value complaints, waits & lines, not scary enough. Use the tips below for planning; scoreboard bars remain secondary sort signals.

People loved

Return tradition / recommend often · 102 mentions recent 0 / older 102

Repeat visits and strong recommend language are common — many treat it as a yearly Atlanta-area ritual.

  • Yearly return habit (36) — Many locals describe an every-year return habit.
  • Best-in-area reputation (20) — Best-haunt / favorite-haunt framing is common among high-rating guests.

sources: google:102

Worth the ticket often · 96 mentions recent 0 / older 96

A solid share of reviewers say the night feels worth the ticket when both houses and midway are factored in.

  • Speed / VIP pass upsell (33) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.
  • Two walk-through houses (5) — Guests often frame the night around two separate walk-throughs plus midway time.

sources: google:96

Scare quality & intensity often · 43 mentions recent 1 / older 42

Many guests describe the scares as intense and effective, not just mild decoration.

  • Jump-scare style (32) — Jump-scare style is a specific craft debate — loved when timed well, criticized when overused.
  • Named creature tropes (clowns, zombies, etc.) (16) — Classic creature tropes (clowns, zombies, and similar) get specific shout-outs inside the houses.

sources: google:43

Actors & performances sometimes · 29 mentions recent 1 / older 28

Guests frequently praise energetic scare actors who stay in character and sell the scenes.

  • Makeup, costumes & creature design (28) — Creature makeup and costumes are a frequent specific praise point.
  • Named creature tropes (clowns, zombies, etc.) (16) — Classic creature tropes (clowns, zombies, and similar) get specific shout-outs inside the houses.

sources: google:29

Parking & ops (positive) sometimes · 23 mentions recent 0 / older 23

When ops go well, guests call out free/nearby parking and organized staff.

  • Off-site / lot parking logistics (39) — Parking across the street / nearby lots is a recurring logistics note — usually free but can confuse first-timers.

sources: google:23

Sets, props & effects sometimes · 15 mentions recent 0 / older 15

Production detail — sets, props, and animatronics — comes up as a standout reason people return.

  • Makeup, costumes & creature design (28) — Creature makeup and costumes are a frequent specific praise point.
  • Animatronics & mechanical gags (7) — Animatronics are called out often — praised for detail by fans, dismissed as filler by skeptics.

sources: google:15

Immersion & atmosphere occasionally · 11 mentions recent 0 / older 11

Atmosphere and immersion are recurring praise points — guests feel dropped into a crafted world.

  • Two walk-through houses (5) — Guests often frame the night around two separate walk-throughs plus midway time.

sources: google:11

Family / kids fit (positive) occasionally · 6 mentions recent 0 / older 6

Some families report an enjoyable night together, though intensity varies by age and house.

  • Kids & age fit (82) — Age fit for kids is debated — some families enjoy it; others say leave younger kids home.

sources: google:6

Common complaints

Price / value complaints often · 63 mentions recent 1 / older 62

Some guests feel ticket or add-on pricing outpaces what they got, especially after long waits.

  • Speed / VIP pass upsell (33) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.
  • Ticket night / timing mistakes (11) — Buying the wrong night or missing timing windows is a specific ops pain point.

sources: google:63

Waits & lines often · 41 mentions recent 0 / older 41

Long queues — especially peak weekend nights — are the most common friction theme.

  • Weekend vs weekday crowds (50) — Friday/Saturday crowds and waits are contrasted with quieter weeknights in planning advice.
  • Speed / VIP pass upsell (33) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.
  • Timed / reserved entry (13) — Timed entry shows up as a planning tip; missing a slot or buying the wrong night creates support friction.

sources: google:41

Not scary enough sometimes · 20 mentions recent 0 / older 20

A minority say the scare payoff felt mild or jump-scare heavy relative to hype and price.

  • Jump-scare style (32) — Jump-scare style is a specific craft debate — loved when timed well, criticized when overused.
  • Animatronics & mechanical gags (7) — Animatronics are called out often — praised for detail by fans, dismissed as filler by skeptics.

sources: google:20

Parking & ops friction occasionally · 14 mentions recent 0 / older 14

Parking logistics and occasional ops/customer-service snags show up in lower-rated nights.

  • Off-site / lot parking logistics (39) — Parking across the street / nearby lots is a recurring logistics note — usually free but can confuse first-timers.
  • Ticket support / wrong-night issues (17) — Wrong-date tickets and refund/support friction appear in a small set of complaints.

sources: google:14

Tickets, timing & add-ons rarely · 4 mentions recent 0 / older 4

Wrong-night tickets, refund friction, and feeling pushed into speed/VIP passes are the main add-on complaints.

  • Speed / VIP pass upsell (33) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.
  • Ticket support / wrong-night issues (17) — Wrong-date tickets and refund/support friction appear in a small set of complaints.
  • Timed / reserved entry (13) — Timed entry shows up as a planning tip; missing a slot or buying the wrong night creates support friction.

sources: google:4

Experience felt short rarely · 3 mentions recent 0 / older 3

A smaller set of reviews wish the walk-throughs lasted longer for the money.

  • Two walk-through houses (5) — Guests often frame the night around two separate walk-throughs plus midway time.

sources: google:3

Touch / aggression concerns rarely · 3 mentions recent 0 / older 3

Touch policy comes up both ways — venue markets no deliberate touch, but a few guests still report contact concerns.

  • Touch / no-touch expectations (24) — Touch expectations matter to some guests; official posture is no deliberate actor touch.

sources: google:3

Specific things guests keep mentioning
  • Kids & age fit (82 · often) — Age fit for kids is debated — some families enjoy it; others say leave younger kids home.
  • Weekend vs weekday crowds (50 · often) — Friday/Saturday crowds and waits are contrasted with quieter weeknights in planning advice.
  • Off-site / lot parking logistics (39 · sometimes) — Parking across the street / nearby lots is a recurring logistics note — usually free but can confuse first-timers.
  • Yearly return habit (36 · sometimes) — Many locals describe an every-year return habit.
  • Speed / VIP pass upsell (33 · sometimes) — Speed or VIP-style passes are frequently mentioned as the way around long general lines — and as a costly add-on.
  • Jump-scare style (32 · sometimes) — Jump-scare style is a specific craft debate — loved when timed well, criticized when overused.
  • Photos / midway photo ops (31 · sometimes) — Photo opportunities on the midway (not inside the haunts) come up as part of the night out.
  • Makeup, costumes & creature design (28 · sometimes) — Creature makeup and costumes are a frequent specific praise point.

Tips from guest patterns

Actionable planning notes supported by multiple mentions. Confidence is mention-volume only — not a guarantee.

  • Check the minimum age and your kids' scare tolerance — family fit feedback splits by age. high confidence · 47 supporting mentions
  • Use timed entry and aim for earlier slots — peak waits are the top friction pattern. high confidence · 40 supporting mentions
  • Plan parking ahead — free lots across / nearby are commonly referenced; first-timers get turned around. medium confidence · 39 supporting mentions
  • Budget for an optional speed/VIP pass if you hate lines — many say it changes the night; others resent the upsell. medium confidence · 32 supporting mentions
  • Save photos for the midway — inside-haunt photo bans are part of the guest ruleset people mention. medium confidence · 31 supporting mentions
  • Prefer weeknights over Friday/Saturday if you want shorter lines. medium confidence · 24 supporting mentions
  • Expect a no-deliberate-touch actor policy; still set group expectations if anyone is contact-sensitive. medium confidence · 24 supporting mentions
  • Double-check ticket date/night before you go — wrong-night purchases show up in support complaints. emerging confidence · 14 supporting mentions
  • Plan time for both walk-through houses plus midway; guests who do only one often feel shortchanged. emerging confidence · 5 supporting mentions
Scoreboard (sortable signals)

HH-derived aspect scores for compare & sort. Subjective bars are 1–5; family/return show yes-rate %. Higher wait score = shorter wait.

Worth it
2.5
Scare intensity
3.5
Scare quality
4.2
Kids / family fit
90%
Wait length
2.1
Line movement
1.0
Sets & effects
3.8
Actors
3.3
Experience length
3.1
Ops & parking
3.5
Immersion / atmosphere
4.3
Would return / recommend
57%

Tags

Haunted House

Related

Sources

  • Serper Google Maps (serper:placeId:ChIJTxdY4k_Rt4kRaD7bjZaw3SU) · 2026-09-06
  • Showcase dossier scrape (official + third-party pages when available)
  • HH What-to-expect clusters + tips · 500 reviews analyzed · as of 2026-09-11 (synthesized; no platform review text republished)
  • Directory last verified: 2026-09-06

Page built 2026-09-20 16:35 UTC. Homepage JPEG: ApiFlash capture when available. NAP from directory ingest. No verbatim Google review text. Last verified: 2026-09-06.